1. Keep consistency. By this, we refer to not having your character say go to a bar, then "teleports" to a battle. Don't say you have this power, then suddenly drop it for another power the very next post. Do not thrust only your character several days ahead in the storyline while the others are a week back. It causes confusion in what the timeline is where the story takes place. Jumpin any amount of time, can only be done if by the approval of your party. Keep consistency with your original storyline unless it is a major permanent change ONLY.
2. No Godmode. You are not all powerful. No player can simply die at the hands of your character just because you say its your characters strength. When roleplaying, you must think like reality. Does your character have the strength to honestly take on an entire army alone? Do not say you HIT another player, but rather throw the punch AT him. Do not play another's character unless given permission by the player only. (This of course does take some leniency if it is a boss character in your storyline. Keep it in context though. They can be defeated like everyone else.)
3. Providing someone in your storyline has not posted in an exceptionally long time. You may continue without them, where the inactive one will enter a "trance" and will simply follow the party until the storyline is complete. (Players may consider the time needed as they see fit.)
4. Stay in context with everyone else. Meaning don't jump off the handle with some outlandish storyline that contradicts everyone else. Keep with the general theme of the player's story.
5. Not everyone likes stats, but want a story. This is obvious, and thus no soul is required to participate any statted battles if they do not want to.
6. Do not color spam. The only time colors may be used during a roleplay is on Character Diologue to help determine who is talking. No other times will color be used. This is to prevent color abuse to get quick exp.
More to be Announced